StarCraft II development comes to an end

  • StarCraft II development comes to an end

StarCraft II development comes to an end

With ESL Gaming switching to an online-only Masters Series in 2020, the announcement comes instantly lower than a month after Italian crew QLASH swept the DreamHack SC2 Masters Fall.

StarCraft II: Wings of Liberty debuted in July 2010, with the Heart of the Swarm expansion pack launching in 2013. Whereas new Commanders and Battle Chests will not be on the roadmap, the reside crew will proceed to assist the lifetime of StarCraft II with "essential steadiness fixes transferring ahead". Or do you think now is the right time to leave it behind? Are you disappointed that Starcraft II is not receiving the level of support some of its contemporaries have? "StarCraft teaches us that this improvement process is a reward in itself, and it really goes with us at Blizzard during these years", they conclude, but not before thanking the community for their dedication.

"We're going to continue supporting StarCraft 2 in the same manner as we have with our previous longstanding games, such as Brood War, focusing primarily on what our core and competitive communities care about most", the post explains. "This means that we have no plans to create additional purchase content such as Commanders or Warchests, but we will continue to make season rolls and necessary balance adjustments". Further in the post they state that there would not be a Q4 balance update as one had been released recently.

Seeing the end of StarCraft 2 development may be bittersweet for fans of the game, but fret not. When he's not handing out beatdowns in the latest fighting games, exploring video game history, or playing through RPGs with his partner, he's searching for new food and drinks in the constant pursuit of good times with good people inside and outside the South Texas area. To turn into higher, it's important to look inward, be honest about any flaws, and dedicate your self to bettering.