Tim Willits Has Joined Up With World War Z Dev

  • Tim Willits Has Joined Up With World War Z Dev

Tim Willits Has Joined Up With World War Z Dev

Tim Willits had been with id Software since the days of the original Quake, which is why it was such a surprise when he stepped down from his role as studio director last month.

He will be leading the creative vision for the company's five studios worldwide in New Jersey, St Petersburg, Madrid, Belarus and Liverpool. "It was a good time to move over".

While Willits didn't say he left id Software to return to an independent studio, he told Fortune he was looking forward to working with a smaller, more agile team. He joins Saber Interactive as their Chief Creative Officer, working on titles such as World War Z, National Basketball Association 2K Playgrounds, and the upcoming Ghostbusters remaster.

Tim Willits has unveiled his new employer, following his departure from id Software after almost two and a half decades at the company: Saber Interactive. Adding, "I'm not saying anything bad about Bethesda - I love them - but smaller teams are exciting and fun".

Willits, who joined Doom and Quake creator id Software back in 1995 after impressing the company with his home-made Doom levels, announced he was leaving the company in July this year. "It's nearly like a marriage, for lack of a better description...." In a statement to Fortune, he likened the ending of his time at the Doom and Quake studio to the ending of a long marriage. Willits said he played NBA Playgrounds with his 15-year-old son and asked him to explain what appealed to him about it. Willits will not only help shape and form current games, but also mold new IPs for the games-maker. If it doesn't work, we change it quickly. I don't have anything to prove.

A veteran of the video game industry with two and a half decades of experience in every aspect of development, Tim Willits has made an indelible impact on the first-person shooter genre. "Why would I pass this up?"